![]() I'm just happy it was a thing at all.ĪLSO MORE VOICED MCs PLEASE I BEG. well, except that KamiAso's POV stories are read-only, very short, and in some kind of diary format iirc, but things aren't perfect I guess. A system like Kamigami no Asobi where you unlock them at certain points of playing the LI route would be nice (they can be accesible from the menu). Ikesen has them but they're gacha based and that makes me a little angery. Sadly not many games I played give you that. Someone else beat me to it but LI POV EPISODES!!! LI POV EPISODES GOD!!! There's nothing better than getting a part of the story (or a side story) from the LI's POV, it's just the greatest. I always did my best to click on the choices that gave me hearts, but I still got Seven's bad end on my first run. If you tell me MM does this, I thought it did too. And the job of the people who create said walkthroughs wont have to be so difficult with all the guess and check work. ![]() I really like this because at least you'd have an idea whether you made the correct choice or not that leads to the happy ending, you wont have to rely so heavily on walkthroughs. Steam Prison has the popup at the side that shows whether the character's affection for you went up or down after every choice. Cinderella Phenomenon gives you the choice to turn on the correct choice thing, where a crystal appears if you made a correct choice. Nightshade shows off flowers when you make a choice a character likes, and the amount of flowers coloured in the affections tab equates to how many correct choices you made. (I don't know about others that have used this, I haven't played that many.)Īmnesia has an actual bar that shows your affection, on top of other things. ![]() I've seen this in Amnesia, Nightshade, Cinderella Phenomenon (somewhat), and Steam Prison. A sort of affection meter where you can see how much affection a character has for you, or something that alerts you that what you chose was the correct option in earning a character's affections. ![]()
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